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Snowy Cliffs
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Final Product
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With a bit of lens flare
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Set up in Unreal Engine 4
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Unlit
My Snowy Cliffs project, originally seen on my artstation blog. Initially done in Unreal 4.23, I've removed a few things from the scene, then relit the scene using the Sky Atmosphere system in 4.24.
Lighting and composition are mine. Assets are from the Infinity Blade Ice Lands asset pack.