Other Works

It can be difficult deciding what’s “portfolio worthy” or not. On top of that, I’m always doing something! So here’s where a bunch of other pieces, works, and projects, can be found! Perhaps you want to see what else I’m up to, or maybe you just want to see some cool art!

Projects

Click on the image to see more, and potentially a break down! These are either individual models, or scenes, albeit no full games!

Game Jam Projects!

  • An image of phone in water colors with the words 'Hey, the friends and I were talking, we were thinking of things to do. I know you have Mrs. Woolfe there, but we miss you too! Say that you can come this time,w e have so much fun with you!"

    The Struggle

    As part of Code Coven’s 2021 CareJam, I worked with an amazing team to create The Struggle, an Interactive Fiction that tells the story of a Caregiver who has to balance Caregiving, Social Life, and Self Care. On The Struggle I was Producer and Artist

    Programs I used in Jam: Clip Studio, Discord for Communications

  • Maze Of Memories

    From the Gamerella 2021 Jam, I worked with a great team, titled the Jills of All Trades. The theme was journey, so we created a puzzle game about the journey of the heart. While unfinished, it was our own journey as we all learned new skills while creating the game. On Maze of Memories I was Producer, Programmer, and Lighting Artist.

    Programs I used in Jam: UE4

  • Mushroom Takeover

    For the Unspeakable Game Jam, a silly game jam that was more a joke relating to the phrase ‘Unspeakable games’ that ocurred during a major lawsuit. On this I worked alone, so with the help of a clicker template and tutorials, created a simple clicker game that I am still improving post Jam.

    Programs I used in Jam: UE4, Krita, Excel

  • Search in Glacies

    For the NotGDC 2020 Jam, I worked with a small team to create a simple platformer in a world of ice cream! I aided with initial design, creating the palette, as well as the main 3D artist as well as texture artist.

    Programs I used in Jam: UE4, Autodesk Maya, Substance Painter, Substance Designer