Lamp post Model with Two Textures
A victorian inspired lamp post model, with two types of textures. The first was a more typical PBR material workflow, and the second involved a more basic painting of shadowed areas. The lamp glass in the PBR texture used a substance material of my own creation. The final render was done in UE5, with translucency of the glass obtained by changing the material to a foliage shader. A point light was placed in the lamp portion of each shown lamp to simulate the lamplight and provide effect.